Month: June 2015

  • Space Wizard in Space Jam Game Art Assets

    Space Wizard in Space Jam Game Art Assets

    Space Wizard in Space was an adventure game style game jam project I worked on with Matthew Rapati. He coded and created the music, we designed the game together, and I produced all of the art assets and level design. Because it is a jam game, Space Wizard in Space is unfinished and untested, but we…

  • Spirits and Sparks Art Assets

    Spirits and Sparks Art Assets

    Spirits and Sparks was an early android mobile game collaboration with Steve Hiehn, using locative technology to create a casual shared gaming world where players took on the role of spirit world guardians, chasing angry spirits away from human settlements. Steve and I worked together to design the game, and I created all of the art. The…

  • Popcorn Punch Game Jam Project

    Popcorn Punch Game Jam Project

    Popcorn Punch is a game jam project where I collaborated with Matthew Rapati. We were inspired by the surreal colourful art of Roger Dean and wanted to make something that felt like getting lost in an unpredictable album cover world. I produced all the art assets, created the animations and designed the title screen, while…

  • GoblinSnap Game Jam Project

    GoblinSnap Game Jam Project

    GoblinSnap was a game jam project where I collaborated with Matthew Rapati. He produced the character art, I created the environment, user interface and animations. We agreed on a retro pixelized approach, and used a limited palette. The game is a tiny finished product that we never took any further than the first level.