Category: game dev

  • GoblinSnap Game Jam Project

    GoblinSnap Game Jam Project

    GoblinSnap was a game jam project where I collaborated with Matthew Rapati. He produced the character art, I created the environment, user interface and animations. We agreed on a retro pixelized approach, and used a limited palette. The game is a tiny finished product that we never took any further than the first level.

  • Game art for Cover-All

    Game art for Cover-All

    In-game art created for a mobile game! Screenshots of the final game with UI alayered over my art: Isolated assets I produced: Every level had a play state and a solved state; and we used the clouds to focus the player while the pieces were off to the sides waiting to be placed: Every piece…