swap to chronological order of most recently posted
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This sci-fi painting combines imagery of crystal specimens with elements of architecture, to create an enticing and evocative futuristic image.
Watercolour and coloured pencil on Stonehenge paper, 8 x 8″, 2017
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This monster came from too much heavy metal and some time in a sketchbook with my favourite pencils. After the drawing was done, I printed it out on watercolour paper to finish bringing the monster to life in full colour.
Watercolour on watercolour paper, 2017.
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Illustrated for 13th Age Glorantha, this woman combines ancient etruscan and greek clothing and accessories with the fantastic setting of Glorantha.
Pencil and digital, 2017
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Amphibious Creature Design for Pillar of Fire
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posted to: concept arttagged: bear, creature design, digital painting, microfauna, monster, monster design, structure, visdevThis is a creature design concept art sheet for Atlas Games’ project Pillar of Fire. We developed a series of alien creatures inspired by microfauna.
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This is a concept art sheet for Atlas Games’ upcoming project Pillar of Fire. We developed a series of these environment samplers inspired by microorganisms and fungal structures.
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This is a concept art sheet for Atlas Games’ upcoming project Pillar of Fire. We developed a series of these environment samplers inspired by microorganisms and fungal structures.
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The Isle of Pelursk is a mixed media piece from 2018, inspired by the Canadian Shield, twisted pine forests and strange lights at dusk. Created in graphite and Photoshop.
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Watercolour on cream rag paper.
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Illustrated for 13th Age Glorantha, featuring historically inspired clothing, weapons and accessories. Drawn with graphite and painted digitally.
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