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I’ve been trying to nurse a sketchbook habit back into existence this year, and one of the things I desperately miss is a place where I can share drawings as ideas and not as achievements.
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The Tower of the Forest Wizard
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posted to: arttagged: cross section, cutaway, digital painting, fantasy, playmap, portfolio, structure, tower, wizardPresenting The Tower of the Forest Wizard, a vibrant painting of a magical wizardโs tower, complete with everyone and everything that it might contain.
The tower was inspired by Jill Barklemโs beautiful Brambly Hedge tree homes, combined with my love for cutaway schematic drawings and late 90s airbrushed fantasy art colours.
It was designed to look beautiful from a distance, and to be fully immersive โ even playable โ up close, for all the storytellers in our lives, big and small.
With seven magical levels, ranging from dungeon hallways to cozy reading rooms to mystical astronomy observatories, this tower has everything a forest wizard could need! Being surrounded by scenic waterfalls, sunset vistas and friendly wildlife only adds to its appeal.
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Herders and their stagmoose, dramatic geology, and a landscape strewn with the remains of history. Loose sketch concept.
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Environment design exploring the possibility of using asset store models to populate the level without losing the worldbuilding and colour design. Created as a thorough guide for the level designer, including labelled assets and isolated colour palette information.
We started with thumbnails painted from level blockout exploration to choose a location to build up:
The chosen blockout:
From there I created a rough concept as a guideline for what we wanted to achieve:
With the client’s approval, I went on from there to use the asset packs to choose props and objects that could set dress this area, developing a rendered greyscale layout and a reference image labeled with the associated asset back for each element:
From there I went on to design the colour scheme, from flats to gradients, tagging each asset with its local colours and creating a palette for the environment artist to use on the asset pack props.
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Blue Sky Environment Concept for unannounced solarpunk game from Peculiar Path
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posted to: concept artBlue sky ideation process for environment designs and world building for an unannounced game from Peculiar Path.
The final image:
The linework:
Stages in the design process – we started with something fairly realistic, pushed it to extremely stylized, and ended up somewhere in the middle for the final.
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Cabin Designs for unannounced game from Peculiar Path
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posted to: concept arttagged: architecture, concept art, environment design, prop design, scifi, solarpunk, structure, videogame, vis devWe did a pass exploring a more contemporary/futuristic aesthetic for the setting, focusing again on a cabin as a proof of concept, integrating elements from cutting edge material work in architecture and design.
The client provided a 3D blockout and some basic lights, built off of the floor plan and elevations, that I used as greyboxes to iterate the design. Here are the four directions we highlighted as possible approaches.
Here you can see the process of defining the layout, content, and style of the cabin:
Here is the original floor plan, created after we chose a direction from these three colour thumbnails:
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Interior design process for an unannounced title from Peculiar Path Games, featuring a cabin room and associated balcony layout.
The final room concept:
The final balcony concept, complete with floor plan and several callouts:
The cabin concept development process, start to finish, including a rough 3D blockout and feedback notes.
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These four characters were designed for an unannounced Peculiar Path title.
Below are some of the stages these characters went through.
We started with a skeletal template to help simplify future rigging processes, and iterated possible characters on top of it:
Once we had drawings down, we went through a colour design process:
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Thanks to the Orb, theyโd been living large outside of time โ until it all came crashing down.
Stranded on a strange moon, four space pirates and one stowaway find themselves forced to discover what comes next.
Warp Riders is a fast paced, pulpy, and sapphic orb-and-planet novella. It grew out of a NaNoWriMo tweetfic, and since then I’ve polished it up quite a bit.
If you’d like to read it for free, I’m running it online in small chapters, like a webcomic – catch up and subscribe right here!
But I’m also offering it as a pdf and epub, and all the money raised there will go to me getting it properly set up for professional level self publishing, including funding me drawing interior illustrations. Pick up a copy for yourself here and I’ll send you updated versions as they happen!
If you love a little magic in your sci-fi, a little space wizardry spiced with queer romance, I think this might be your jam!
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Three Dyads
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posted to: arttagged: couples, little scenes, moody, original characters, painting, romantic, structure, watercolourI’ve been practicing taking pose ref and building a fictional scene around it, and decided to focus in on people having quiet moments together; I’ve also been trying to use more soft gradients in watercolour, which is DEFINITELY one of the trickier parts of the medium, so it’s been a great challenge! It’s also taught me the value of good watercolour paper, but I suspect that’s a lesson I’ll keep re-learning. So far the Fluid 100 line, which is 100% cotton, has been holding up better than I expected for something so affordable! Not quite as cheap as the paul rubens 100% cotton paper, but available in much bigger sizes.
It’s maybe not evenly distributed yet throughout these drawings, but I am trying – for real, really really trying – to find a fun and charming and simple way to cartoon faces that feels repeatable for me.
What do you think?
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This winter I was approached to work on a commission based on the heavy metal portraits I did as studies last year, which, friends, that’s the dream, hey? Do a personal project, hear from someone who connected with it so much they want a private commission that seamlessly extends that body of work? Incredible!
Lowell reached out with a request for a commission of the trans-feminist hardcore punk band G.L.O.S.S., and sent along a few reference photos and a link to this youtube video of a live set, which certainly set the stage for what an earnest, and intense, and also loud! band they were!
So, without further ado, here’s the final painting:
I don’t think this scan quite covers it though, because this piece is also luminescent, and iridescent, and also quite sparkly:
It’s also quite large – 12 x 16″, it’s gonna be a great statement piece and I wanted the colours to not worry about realism but to focus on pulling viewers in – while also being as queer as the core politics of this band.
Finally, here are close-ups on the faces, and some other favourite moments of mine:
Also, would you like to see a couple in-progress shots from the drawing table? I really treasure these little reminders of how my paintings came into being:
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When Ryan asked for a quick proof of concept sketch of a curving tube world with a whimsical, pastoral feel, I was happy to oblige! Shoutout to the beautiful O’Neill Cylinder concepts that NASA artist painted in the 60s and 70s for being very helpful in how to visually sell the concept.
Art owned by Ryan Khan.
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Getting to know a new palette!
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posted to: arttagged: artist, glazing chart, how to, mijello, mission gold, mixing chart, paint, pigment, process, pure pigment, structure, watercoloursI treated myself to a new watercolour set, higher quality than the sets I’ve used in the past, about on par with the one-tube-at-a-time purchases I’ve made in terms of lightfastness and pigmentation and such. It’s a Mijello Mission Gold pure pigment palette!
The premise of a pure pigment palette is that each paint is made up of a single pigment. Often, paint sets include convenience colours like payne’s grey that are composed of several pigments mixed together into one paint; and cheaper palettes might use a blend of cheaper pigments to make colours close to but not exactly matching more expensive pigments. This isn’t inherently bad! I have a wonderful collection of convenience colours and colours that granulate into separate pigments thanks to my Daniel Smith collection, and I love them! They have many good uses. But one potential challenge with multipigment paints is that you are likely to get a muddier result from mixing them than you would with a single pigment equivalent. So I thought, if I’m going in on a whole set, why not get one that fills this gap in my collection?
It’s been a while since I got a new full set – it’s been a REALLY long while, actually. The only other watercolour SET I own is the Windsor & Newton Cotman line hard pan set I got as a gift from my dad in grade 13 in highschool – yeah, back in MY day we had 13 grades – we do not anymore – and that was 18 years ago. To say that I know those paints like the back of my hand wouldn’t be an exaggeration – they’ve carried me through two rounds of art school, a ton of freelance, and an entire webcomic. But they’re student-grade paints, and I’ve used up my favourite colours, so I’ve been slowly adding single tubes of nicer paints in an effort to test the waters of my commitment to watercolour. Learning how a single new tube of paint works is a slightly smaller challenge than mapping a whole new set in my head, though – and I figured, with 25 new colours (ignoring the white in that set) to learn, it might be worthwhile doing some swatching and some charts.
So here, take a look at some swatches, gradients, and charts I’ve made since getting this!
First chart I did was ambitious – a full mixing chart:
it was slow work! I would do a couple rows before bed for over a week, usually with some quality youtube art content on to keep me company.
It’s so satisfying now though! I can see the possibility space of this palette!
So then I did a glazing chart, to compare palette-mixed colour to equivalent glazed colour:
This one required thin tape, and the only thin tape I have is … very decorative, so it was a bit hard on the eyes while I was filling it in. That said, the result is thrilling AND beautiful:
I’m glad I did these, but now it’s time to properly test drive this palette. Here’s six little landscape thumbnails ft different colour palettes as a starter project:
It’s been great and very meditative testing this palette out! And now it feels like time to really dig into it and see what it can do for me within personal work!
Here, have one more studio table glamour shot for fun:
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Blood of the Paladin is a graphic novel memoir written by Jonathan Hill about his life living with hemophilia, and the way that Dungeons and Dragons helped him find the strength to fight. I contributed my art to the D&D sequences, which interspersed the memoir sequences drawn by Allison Conway. You can learn more and request a copy for yourself or a loved one at the website here.
Below are a few samples of my pages, not including official lettering, where my panels and Allison’s often intermingle as the story explores how D&D inspired Jonathan throughout his life.We also collaborated on the cover, where I drew the titular Paladin, and Allison brought the real-world setting of San Francisco to life.
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This short story was written for a followup Weald Comics anthology, set in the same world as Orin and the Dead Man’s Sword. You can read the whole thing on Stories alongside Orin’s accompanying adventure.
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I’ve been continuing doing studies in Procreate, and have been saving process videos more and more – it’s really neat to see how paintings change over the course of me working on them.
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Gouache Studies
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posted to: arttagged: gouache, landscapes, painting, pinterest, practice, sketchbook, structure, studies, traditional artI try and break out the gouache regularly for photo studies; it keeps my hand painterly and reminds me to think about values and simplifying the planes and shapes and also it is always a real challenge! I got some new gouache paints this past year, a Himi/Miya jelly gouache set suitable for painting a big pile of studies with, and it’s been a great excuse to paint more. Here’s some photo documentation of my recent work:
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Watercolour Maps
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posted to: arttagged: abstract art, fantasy maps, impossible maps, maps, painting, portfolio, structure, watercolor, watercolor map, watercolourI’m a huge fan of the strangeness of satellite imagery of earth, and how it intersects with how we draw maps for navigational or other uses. I also love watching pigment flow around on a surface, and I’ve been thinking about how liquid dynamics of watercolour can mimic liquid dynamics of water tables, geologically.
Which is to say, I’ve been painting watercolour maps. Click in to see them in closer detail:
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I’ve been using Procreate and a selection of MaxPacks chalk and gouache brushes to do some looser, more painterly digital studies from photo ref. Here’s a selection of recent ones:
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Proof of Concept Artwork created for Solarpunk project with Peculiar Path Games
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posted to: concept arttagged: boat, concept, design, digital painting, ecoconscious, environment, green future, image, portfolio, ships, solarpunk, structure, worldbuildingSolarpunk setting overview illustration for an unreleased game from Peculiar Path Games. I learned a lot about different types of boats creating this! Details, process work and research below.
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